Sorelle
Sorelle is set in a Sicilian town, where players control three sisters, Alessandra, Bella, and Capri, each with unique magical abilities, to prepare for the summer festival. Players explore the town and, using the sisters' powers, solve puzzles and complete quests.
Players can switch between sisters, leveraging Alessandra’s Levitation, Bella’s Jump Boost Ground Pound, and Capri’s Light Ray, with AI controlling the unselected sisters to assist and interact with the environment.
ROLE
Designer
MY CONTRIBUTION
-
Collaborated with 40+ teammates to develop a 3D puzzle adventure game Sorelle where players controlled and switched between 3 magical sisters to solve challenging puzzles and prepare for an annual summer festival
-
Wrote meticulous system design documentation, such as the reward system for 'Key Item Collectibles'.
-
Prototyped and built 3 highly detailed levels within the Unreal Engine, tested, iterated, and polished them to align with both the project goals and the Italian cultural context
-
Created blueprints for the dynamic 3D title screen with in-game background transitions and simulating chain physics
YEAR
June 2023 - May 2024
GENRE
3D puzzle platformer game
PLATFORM
Unreal Engine5
TEAM SIZE
40+
STEAM PAGE
Untitled Dating Simulator
The player starts in a 2D visual novel-esque game. The player engages in various conversations with their classmates, who are simultaneously love interests and enemies. To get a “good ending”, the player must choose the dialogue options that minimize increases and decreases in their “likability.”
However, if the player is too repulsive, the game enters a 3D FPS combat minigame in which the player needs to survive and defeat their classmate opponent.

Playable Build: https://untitleddatingsimulator.netlify.app/
ROLE
Designer, Engineer
MY CONTRIBUTION
-
Developed a hybrid visual novel and FPS game Untitled Dating Simulator in Unity with 5 teammates
-
Developed an interactive tutorial for FPS gameplay, enhancing player engagement and understanding of game mechanics.
-
Implemented a persistent health bar for FPS mode and buff and debuff effects during dialogue sequences.
-
Designed FPS levels in both classroom and courtyard settings.
YEAR
January 2024 – May 2024
GENRE
Visual Novel/FPS game
PLATFORM
Unity
TEAM SIZE
6






Lose HP during dialogue
Interactive Tutorial System
Multiple characters
Ranged attack (throwing stationery)
Melee Attack
Courtyard FPS Scene
Jade Island Simulator
Jade Island Simulator
Jade Island Simulator is a 2.5D/3D simulation game set in ancient China. The game has an interesting feature that allows players to switch between a god's-eye view and a first-person perspective for building placement and environmental interactions. Players take on the role of a wealthy businessman who has purchased the island, and while building and managing the island, they will discover the secret behind the island...
ROLE
Designer, Technical Artist
MY CONTRIBUTION
-
Worked as the lead designer for a 2.5D/3D simulation game Jade Island Simulator in Unity, which provided a unique mixture of top-down management gameplay and first-person narrative experience
-
Designed a reinforcing gameplay loop that kept players constantly engaged via switching between two views
-
Designed the building system, collectible story system, economy system, etc., and all the in-game narratives
-
Fine-tuned game balance to optimize player retention through iterative playtests
-
Implemented a water surface shader and vivid foliage simulation via techniques like noise-driven UV and vertex animation in Shader Graph; Created a falling leaves effect using VFX graph and various models in Maya
YEAR
January 2023 – May 2023
GENRE
Simulation game
PLATFORM
Unity
TEAM SIZE
2

Birds Aren't Real
Birds Aren’t Real is a 3D sandbox game where players control a government surveillance pigeon drone. Players must fly, poop, be stealthy, and interact with objects to complete quests without getting caught by people.
The game was not only showcased at the USC Games Expo 2023, but also submitted to the Independent Games Festival and gained HONORABLE MENTION in the student category.
ROLE
QA
MY CONTRIBUTION
-
Worked as a QA for a 3D sandbox game Birds Aren't Real with 30+ teammates
-
Tested, recorded, and reported the bugs and loopholes that appeared in the builds
-
Collaborated with the development team to ensure that the errors were fixed in time
YEAR
February 2023 – May 2023
GENRE
3D sandbox game
PLATFORM
Unity
TEAM SIZE
30+
STEAM PAGE